House Rules

The items in this page are not exactly about setting. They are house rules I and my players have used over the years to enhance our play in conventional TTRPGs. Most of these apply to earlier editions of D&D, but some may be applicable to later editions as well. I offer them here in the hopes that some may find them useful in their own gaming.

Called Shots (First Edition, D&D).

Critical Fumbles (First Edition, D&D).

Critical Hits (First Edition, D&D).

Dragon Modifications (First Edition, D&D).

Kitbashed Classes (First Edition, D&D): Bounty Hunter, Ninja, Paladin Variations, and Samurai.

Malaise (includes specific variations for D&D, T&T and WOH)

Mentorship (Includes specific variations for D&D, T&T, and WOH).

Shares of Damage for Tunnels & Trolls (T&T).

Special Weapon Proficiencies (First Edition, D&D).